Week 4 of the ARC Raiders seasonal trials has arrived, and Embark Studios is pushing players harder than ever. This week's challenges raise the difficulty significantly compared to previous rotations, offering some of the most demanding objectives so far-but also some of the most lucrative rewards. Once you unlock Trials at level 15, you'll have plenty of time before the season concludes, making this the perfect opportunity to ARC Raiders Coins climb the ranks and claim valuable cosmetics, upgrade materials, and other in-game bonuses.
The deeper you progress into the Trial Point tiers, the more worthwhile the rewards become. It's also important to take advantage of world events such as Night Raids, Electromagnetic Storms, and Hidden Bunkers, all of which grant double XP toward challenge progression. If your goal is efficient Trial farming, these events are essential. Below is a complete breakdown of how to tackle every Week 4 challenge quickly and safely. Having plenty of ARCR Coins will also be helpful.
Best Methods for Farming Damage on Flying ARC Enemies
This challenge appears simple at first glance-after all, flying ARC units are common across most maps. However, Week 4 specifically requires 4,000 points of damage dealt entirely to Wasps, increasing the difficulty dramatically.
Recommended Loadout
Bringing the right firepower is essential. Heavy ammo weapons such as the Anvil or Ferro are ideal because of their reliability, magazine size, and raw damage output. Make sure to bring multiple full stacks of heavy ammo so you can sustain long engagements.
How to Spawn More Wasps Quickly
To speed up the grind:
Look for Snitches and intentionally alert them from a safe distance.
Allow them to call reinforcements before eliminating them.
Loot the resulting Snitch Scanners, each of which summons 2 Wasps and 1 Hornet when used.
This method lets you create dense clusters of flying ARCs on demand. Once the group forms, use tools like Wolfpack grenades to eliminate them in one blast, or pick them off individually with your heavy weapon. Repeat until you reach the 4,000-point threshold.
Best Methods for Dealing Damage to Leapers
Leapers are among the most unnerving enemies in ARC Raiders thanks to their explosive mobility and long-range jumps. Fortunately, their movement patterns also make them incredibly easy to exploit.
Where and How to Engage Leapers
Leapers often roam through wide, open areas, but you can lure them toward:
Building doorways
Narrow hallways
Window frames
Their lunging attacks frequently cause them to wedge themselves into terrain or architecture, effectively trapping them.
Best Weapons and Tools
While the Anvil and medium-class weapons perform better than long-range rifles like the Ferro, the real MVPs are fire-based tools:
Blaze Grenades (extremely effective on Leaper armor)
Firecell Burners dropped by Fireball enemies
Sticky explosives for burst damage
Burning Leapers not only deals consistent damage but exposes their joints-especially the head and leg joints, which take increased damage. For this challenge, you don't need to kill multiple Leapers; damaging one fully and a second partially is enough to reach the 4,000-point 3-star requirement.
Best Strategies for Fighting Queens or Matriarchs
Although you may have experience battling The Queen, Week 4's challenge is more easily completed by targeting The Matriarch. With fewer incentives for other players to interfere-and no Harvester present-the Matriarch encounter is generally more controlled.
Preparing for the Fight
Because other players can still be a threat, bring:
A strong secondary for PvP
Hullcrackers
Wolfpack Grenades
Ample ammunition
The Matriarch moves freely across large distances, meaning she can be dragged to favorable terrain. Elevated spots like the Dam Battlegrounds walkways offer cover while giving you clear sightlines to buy ARC Raiders Coins her weak points.