You Can’t Sell the Excitement
Many players buy packs for MLB The Show 25 Stubs the thrill of opening them. But that excitement doesn't translate into real progress unless you're extremely lucky.
Think of packs like scratch-off lottery tickets:
Occasionally someone wins big, but most people lose more than they gain.
Over time, relying on luck leads to disappointment and wasted resources.
In MLB The Show, your stub balance is precious. Use it strategically instead of rolling the dice.
Value Drops Fast
Cards you pull from packs often depreciate in value quickly, especially right after a big content drop when the market floods with new cards.
You might pull a 90 OVR Diamond worth 15,000 stubs on Day 1, but if it’s a common pack reward or becomes outdated, it may drop to 8,000 within a week.
Packs opened during high-traffic periods often yield less return simply due to oversupply.
This volatility makes packs even riskier if you’re trying to build long-term roster value.
Duplicate and Useless Pulls Are Common
Even if you do get decent cards, duplicates are a constant risk. Most packs don’t offer trade-ins or guarantees:
Pulling a third copy of a Gold reliever is of little use unless you’re flipping or completing a set.
You’ll often pull players that don’t fit your lineup or collection needs, leaving you to sell them at a loss or hold them indefinitely.
Wasting stubs on MLB Stubs for sale cards you didn’t want or need is frustrating and inefficient.