Path of Exile 2 has been eating my free time for months now. I am already past the 500-hour mark in early access, mostly messing around with my Huntress and getting lost in that huge web of passives. The combat feels sharp, hits land well, and patch 0.3.1 definitely cleaned up some of the rough spots with tablets and bosses, so it all flows a bit better than it did at launch. When I wanted to push a new build fast, I even tried a poe2 currency buy option just to see how far I could take some silly ideas without weeks of grinding, and it really showed me how strong the game can feel when everything lines up.

Atlas Progression That Actually Feels Alive

Once you’re settled into maps, the Atlas is fun for a while, but it can start to feel like you’re just running circles. You’re clearing, you’re looting, but it does not always feel like you’re working toward something big. A more layered progression system would help a lot. Stuff like branching Atlas routes where you commit to certain themes, or long-term “Grand Projects” that you chip away at over many sessions and finish for some wild, account-bound tablet rewards. Right now, you can end up staring at the Atlas and thinking, “OK, cool, but what’s the next big goal?” That’s the part that needs more punch, more long-range decisions instead of just flipping a few passives and hoping for the best.

Co-op And Guild Play That Don’t Punish Friends

Playing solo feels solid, but once you jump into co-op, some of the cracks show up fast. The fact that only the host gets meaningful map progress is a pain. You’ve probably had that awkward moment where everyone’s asking who should host, who needs which region, who’s getting scuffed if they join. Shared Guild Atlases would fix a lot of that. Let the group invest in a common progression track, unlock content together, and keep everyone roughly synced on completion. If someone logs in late, they should be able to jump into guild maps and feel caught up rather than miles behind because they missed a week.

Loot Flow, QoL, And Actual Momentum

The loot tuning is better than it was early on, but long dry streaks still hit hard. You can blast for an hour and feel like nothing dropped that matters, which kills motivation. Rarity-scaling bosses and more meaningful quantity-focused tablets could turn average mapping into something that usually feels rewarding, not just once in a while. Layer that with straightforward quality-of-life tweaks and the game opens up. Cheaper passive refunds would let people experiment more instead of locking them into one tree for days. Better fast travel, more mid-zone checkpoints, fewer long dead runs back to waypoints because you forgot a portal scroll – all of that keeps you playing rather than just walking.

Performance, New Modes, And Smarter Trading

When PoE2 runs well, it looks fantastic, but heavy fights still drop frames on decent rigs. The dream is being able to sit near 120fps even when the whole screen is covered in explosions, ground effects, and adds. On top of that, steady content pacing would keep the game feeling alive: small expansions every couple of months and something like a Boss Rush mode where you chain big encounters for targeted rewards. The trade side also needs to catch up with how people actually play. Async tools for bulk trading would save a ton of time, especially for players juggling work, family, and gaming. For anyone who wants to skip the broke phase and jump straight into testing high-end setups, using a trusted place to grab poe 2 currency can be a shortcut to seeing what your dream build really looks like in action.